309 research outputs found

    Ontology Building of Manufacturing Quality Knowledge for Design Decision Support

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    This work was funded by National Natural Science Foundation of China (No: 70472066, 70771091), the project of Bureau of Science, Technology and Industry for National Defence, China (No. Z142008A001), the NPU Foundation for Humanities, Social Science, and Management Science Development (No. RW200817), which are gratefully acknowledged.Manufacturing knowledge on product quality is a kind of typical knowledge for supporting design decisions. In order to clearly identify and understand design decisions and their knowledge needs on manufacturing quality, an ontology of design decisions and manufacturing quality knowledge is developed. The methodology and tool used for the development of the proposed ontology is firstly introduced. The design decisions are organized along with five main design phases ranging from planning and task clarification, conceptual design, embodiment design to detail design. The knowledge needs of different design decisions, especially on the manufacturing quality knowledge, are analyzed through competition questions. Then, the ontology is built in the form of a hierarchical structure through the proposed methodology and ontology editor. Based on the developed ontology, further instances of the classes in the ontology can be filled as detailed knowledge, and can be accumulated for further construction of knowledge base

    MAN: Multi-Action Networks Learning

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    Learning control policies with large action spaces is a challenging problem in the field of reinforcement learning due to present inefficiencies in exploration. In this work, we introduce a Deep Reinforcement Learning (DRL) algorithm call Multi-Action Networks (MAN) Learning that addresses the challenge of large discrete action spaces. We propose separating the action space into two components, creating a Value Neural Network for each sub-action. Then, MAN uses temporal-difference learning to train the networks synchronously, which is simpler than training a single network with a large action output directly. To evaluate the proposed method, we test MAN on a block stacking task, and then extend MAN to handle 12 games from the Atari Arcade Learning environment with 18 action spaces. Our results indicate that MAN learns faster than both Deep Q-Learning and Double Deep Q-Learning, implying our method is a better performing synchronous temporal difference algorithm than those currently available for large action spaces

    Ontology Building of Manufacturing Quality Knowledge for Design Decision Support

    Get PDF
    This work was funded by National Natural Science Foundation of China (No: 70472066, 70771091), the project of Bureau of Science, Technology and Industry for National Defence, China (No. Z142008A001), the NPU Foundation for Humanities, Social Science, and Management Science Development (No. RW200817), which are gratefully acknowledged.International audienceManufacturing knowledge on product quality is a kind of typical knowledge for supporting design decisions. In order to clearly identify and understand design decisions and their knowledge needs on manufacturing quality, an ontology of design decisions and manufacturing quality knowledge is developed. The methodology and tool used for the development of the proposed ontology is firstly introduced. The design decisions are organized along with five main design phases ranging from planning and task clarification, conceptual design, embodiment design to detail design. The knowledge needs of different design decisions, especially on the manufacturing quality knowledge, are analyzed through competition questions. Then, the ontology is built in the form of a hierarchical structure through the proposed methodology and ontology editor. Based on the developed ontology, further instances of the classes in the ontology can be filled as detailed knowledge, and can be accumulated for further construction of knowledge base

    Cooperative Routing in Multi-Radio Multi-Hop Wireless Network

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    There are many recent interests on cooperative communication (CC) in wireless networks. Despite the large capacity gain of CC in small wireless networks, CC can result in severe interference in large networks and even degraded throughput. The aim of this chapter is to concurrently exploit multi-radio and multi-channel (MRMC) and CC technique to combat co-channel interference and improve the performance of multi-hop wireless network. Our proposed solution concurrently considers cooperative routing, channel assignment, and relay selection and takes advantage of both MRMC technique and spatial diversity to improve the throughput. We propose two important metrics, contention-aware channel utilization routing metric (CACU) to capture the interference cost from both direct and cooperative transmission, and traffic aware channel condition metric (TACC) to evaluate the channel load condition. Based on these metrics, we propose three algorithms for interference-aware cooperative routing, local channel adjustment, and local path and relay adaptation, respectively, to ensure high-performance communications in dynamic wireless networks. Our algorithms are fully distributed and can effectively mitigate co-channel interference and achieve cooperative diversity gain. To our best knowledge, this is the first distributed solution that supports CC in MRMC networks. Our performance studies demonstrate that our algorithms can significantly increase the aggregate throughput

    CoLLM: Integrating Collaborative Embeddings into Large Language Models for Recommendation

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    Leveraging Large Language Models as Recommenders (LLMRec) has gained significant attention and introduced fresh perspectives in user preference modeling. Existing LLMRec approaches prioritize text semantics, usually neglecting the valuable collaborative information from user-item interactions in recommendations. While these text-emphasizing approaches excel in cold-start scenarios, they may yield sub-optimal performance in warm-start situations. In pursuit of superior recommendations for both cold and warm start scenarios, we introduce CoLLM, an innovative LLMRec methodology that seamlessly incorporates collaborative information into LLMs for recommendation. CoLLM captures collaborative information through an external traditional model and maps it to the input token embedding space of LLM, forming collaborative embeddings for LLM usage. Through this external integration of collaborative information, CoLLM ensures effective modeling of collaborative information without modifying the LLM itself, providing the flexibility to employ various collaborative information modeling techniques. Extensive experiments validate that CoLLM adeptly integrates collaborative information into LLMs, resulting in enhanced recommendation performance. We release the code and data at https://github.com/zyang1580/CoLLM

    Update-Sensitive Structured Encryption with Backward Privacy

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    Many recent studies focus on dynamic searchable encryption (DSE), which provides efficient data-search and data-update services directly on outsourced private data. Most encryption schemes are not optimized for update-intensive cases, which say that the same data record is frequently added and deleted from the database. How to build an efficient and secure DSE scheme for update-intensive data is still challenging. We propose UI-SE, the first DSE scheme that achieves single-round-trip interaction, near-zero client storage, and backward privacy without any insertion patterns. UI-SE involves a new tree data structure, named OU-tree, which supports oblivious data updates without any access-pattern leakage. We formally prove that UI-SE is adaptively secure under Type-1−^- backward privacy, which is stronger than backward privacy proposed by Bost et al. in CCS 2017. Experimental data also demonstrate UI-SE has low computational overhead, low local disk usage, and high update performance on scalable datasets

    Brain CT image segmentation based on 3D slicer

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    This article focuses on CT images of human brain. Based on the characteristics of CT, 3D Slicer software was used to segment the brain CT images. First, the functions and features of 3D Slicer software are briefly introduced. Second, the principles of threshold segmentation and FCM algorithm are described. Using the Segment Editor module of 3D Slicer software to perform image segmentation, the threshold segmentation method and FCM algorithm are compared
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